Thursday, January 28, 2010
Labels: 3D Texturing
Monday, January 25, 2010
Here's my final zbrush work on my pawn entry. I'm off to start generating ambient occlusion and normal maps on xnormals=)
Labels: 3D Modeling
Saturday, January 23, 2010
Friday, January 22, 2010
Hi here's my latest wip. Added in a pet for my pawn.
Here by the way is my concept for the PAWN entry from my blogspot that I forgot to post.
"My concept for the pawn is a soldier who is blind therefore his movements are impaired allowing him only to move one "tile" a turn. His weapon would be solely compromised of short melee attacks with a dagger. Thus the explanation to the one "tile" diagonal attack of the PAWN. Neutral pose for the PAWN would be a slouching stance so as not to impair the view of the units behind him and making him much smaller also. His right hand will be wielding 3 pieces of daggers which are fitted between his fingers. The right hand is ala hellraiser type stretched fleshed wherein the daggers are inserted. The right hand can also serve as a shield."
The additional pet which is loosley based on a "Japanese Lantern" has eyes situated every 90 degrees around its radius but is oriented at 45 degrees so only enemies at a 45 degrees angle are within its sight thus explaining the diagonal attack of the pawn.
Here's my latest base mesh and revised UV layout=)
Labels: 3D Modeling, 3D Texturing
Wednesday, January 20, 2010
Here's the base mesh for my "PAWN". With 2000 Tris to spare I'm still thinking of adding in a pet as a guide since my character is actually handicapped.
Labels: 3D Modeling
Monday, January 18, 2010
Here's a quick sketch for "THE PAWN" micro mini comp at gameartisan. My concept for the pawn is a soldier who is blind therefore his movements are impaired allowing him only to move one "tile" a turn. His weapon would be solely compromised of short melee attacks with a dagger. Thus the explanation to the one "tile" diagonal attack of the PAWN. Neutral pose for the PAWN would be a slouching stance so as not to impair the view of the units behind him and making him much smaller also. His right hand will be wielding 3 pieces of daggers which are fitted between his fingers. The right hand is ala hellraiser type stretched fleshed wherein the daggers are inserted. The right hand can also serve as a shield.
Labels: 2d Digital Art, Concept Art